Best PS5 games: all the confirmed and rumoured PlayStation 5 titles
The PS5 reveal is almost here! In fact, it's due to be revealed today at 9am Pacific Time – that's 4pm in the UK – and lead system architect Mark Cerny promises to take us "under the hood" of the PS5. We'll finally get to see exactly what the PS5 can do with its next-generation technology.
It's worth noting we actually know quite a lot about the PS5. Thanks to a set of leaked GameSpot listings, we do know it'll pack 3D spacial audio, advanced ray tracing, 8K graphics and at least some form of backwards compatibility. It certainly sounds capable of rivalling the Xbox Series X's already-announced specifications.
While PS5 pre-orders are set to begin in March, the new PlayStation will actually launch in the vague timeslot of "Holiday 2020" (currently called to hit store shelves in November). However, the lack of official info so far leaves the console's slate of launch titles open to speculation. All we know for sure is that Godfall (above), a new "looter-slasher" from the Borderlands creative team, will be part of the PS5's launch lineup as a console exclusive, alongside new co-op RPG Outriders. A smattering of other titles like Gods and Monsters are confirmed as coming in 2021.
A futuristic-looking PlayStation 5 console will likely be part of some great Black Friday bundle deals this year. As Christmas approaches, there's sure to be a PS5 under quite a few trees: imagine picking up a DualShock 5 for the first time and getting stuck into Gran Turismo 7, Ratchet & Clank or Godfall on Boxing Day. Now that is gaming nirvana.
We simply can't wait to fire up the PlayStation 5 for the very first time. We've sifted through the fake news and misinformation around the console's games to bring you the best PS5 games that either have been officially confirmed or heavily rumoured to feature on Sony's next-generation system. We'll update this article on a regular basis as new information reaches our ears, so come back and find out whether your most-anticipated title has made the list.
The most exciting thing for PlayStation gamers right now is, unlike the PlayStation 4 launch window, which was largely devoid of absolutely killer PS4 games, the PS5 is already looking like it could have one of the best first year game lineups ever.
Hot new titles in blockbuster series' like Call of Duty, GTA and The Elder Scrolls are already being lined up to land on the PlayStation 5, and Sony has some absolutely killer exclusives in the works, too, such as Ghost of Tsushima, Horizon Zero Dawn 2 and God of War 2 all rumoured to be getting released in the PS5's first year.
There's no word on where Gothic is in terms of development, but it's safe to say it won't be a PS5 launch title.
Gothic isn't one of the most well-known RPGs out there, but back in 2001 - yes, almost 20 years ago - the game sauntered onto PCs and gave the likes of The Elder Scrolls a run for its money. While it never had the breakthrough success of its peers, the mixture of open-world exploration, resource gathering and monster hunting really struck a chord. So much so that one of the original publishers - the now revived and very much active THQ Nordic - has tasked a new studio in Barcelona with creating a brand new version that aims to completely remake the original while introducing plenty of new ideas that elevated the genre in the years since.
We've seen plenty of 'double-A' action-RPGs proved quality doesn't have to have three 'A's (such as the inventive and enjoyable Greedfall on PS4), so while we know very little about the project at this stage, the initial signs are promising. THQ Nordic released a playable teaser on PC earlier this year and it's proved a real hit with players. Of course, this two-hour-long teaser might not be representative of the final product, but with its solid combat and an intriguing new take on setting of The Colony, we're excited to see a classic RPG finally get another shot at greatness on a powerful new machine.
The ambitious Outriders looks to mix co-op shooters with RPGs
Very little was known about Outriders, an ambitious-looking RPG co-op from People Can Fly and Square Enix, until its recent launch trailer. Set on a world called Enoch, humanity has attempted to colonise the world, but unleashed something terrible in the process. Naturally, a trio of heroes combine superpowers with sci-fi weaponry to fight humanity's corner.
Described as a "co-op RPG shooter for a new generation", the combination of gameplay styles here is sure to be quite unique. Any RPG property from Square Enix (the creators of the incredible Final Fantasy series) is sure to at least turn heads, but how the co-op, action-orientated gameplay is going to work remains a mystery.
Regardless, although it contains no gameplay footage, the launch trailer certainly looks intense. It's expected on both PS4 and PS5, but its "Holiday 2020" release date seems to cement its status as a PS5 launch title.
It's been literally years since leaked footage of an in-development Harry Potter RPG was revealed to us Muggles. The creative team at Avalanche have kept quiet since then, but the game is rumoured so explore a fully-realised Hogwarts castle, a bit like the free-roaming Arkham Asylum in the Batman games. Oh, and it's set in the 1800s, a relatively unexplored bit of history for Potterheads.
However, Avalanche Software, best known for Disney Infinity (and a subsidiary of Warner Bros) has recently announced it's on the hunt for new talent, with the new candidate expected to “work closely with a talented group of artists and engineers on an exciting, soon to be announced AAA title”. Is this the long-awaited Potter RPG? We looked into our crystal ball and it said "reply hazy, ask again later". Which means yes.
Gods and Monsters will bring the Greek myths to the PS5
Ubisoft debuted a short trailer for its next action-packed game, Gods and Monsters, at last year's E3. Not due to hit shelves until 2021, the game will see you take control of an as-yet-unnamed female hero to battle mythological monsters in what looks to be a stylised ancient Greece.
"The stories of the ancient gods and their misadventures has existed through generations of storytellers and audiences", said senior producer Marc-Alexis Cote. "They have shaped our dreams, inspiring us to build something new." Intriguing. Although we've only seen broken marble pillars and harpy-esque creatures so far, could we dive into other mythologies over the course of the game, perhaps visiting the gods of Egypt, matching wits with China's Monkey King or battling giants in Asgard?
With glowing swords, bright colours and sumptuous backgrounds more reminiscent of a Legend of Zelda game than Assassin's Creed, this could be an action game that captures the imagination of PS5 players. Expect it in early 2021.
Silent Hill could be coming back to mainstream consoles
Silent Hill 5, otherwise known as Silent Hills, was all set for PS4 before it was cancelled. Helmed by Hideo Kojima and starring the likeness of Norman Reedus, the pair would of course go on to team up again in the Metal Gear Solid creator's smash hit Death Stranding.
However, a new rumour from Rely on Horror claims Sony is working to patch things up with Kojima, bringing both Silent Hill 5 and Silent Hills to the PS5 as separate projects, in an exclusive capacity. Imagine 8K, ray-traced horror with directional audio, and all the horrible tricks an immersive director like Kojima would bring to bear with the scary franchise and that kind of technology. Reckon you've got the stomach for it?
Ratchet & Clank could help launch the PS5 in November
Sure, in the 90s, PlayStation's two biggest platformers were Spyro the Dragon and Crash Bandicoot. But then the PS2 happened, and with it came new blood in the form of a duo of double acts. Were you a Ratchet & Clank or Jak & Daxter sort of person?
A new rumour claims that before Insomniac tackles a sequel to Marvel's Spider-Man, it will bring Ratchet & Clank back to the PlayStation in time for the console's launch. Spider-Man was Insomniac's most successful game ever, so it makes sense that Insomniac would want to get a feel for the new hardware, as it did in 2006 with PS3 launch title Resistance: Fall of Man, before tackling another web-slinging adventure.
We've not seen much in the way of platformers for the PS5 just yet, and the wisecracking robot/lombax duo could be a natural fit for the new console, using the PS5's advanced capabilities to play havoc with an all-new arsenal of sci-fi weaponry. We just hope the gun that turns people into sheep makes the cut.
Godfall is the first game where we have cast-iron confirmation of a PS5-exclusive launch title. Godfall, which is currently being created by Borderlands developer Gearbox in cahoots with Couterplay Games (a studio that worked on God of War), has been officially confirmed for "holiday 2020" and is the first in what its developer calls a new genre of video game, a "loot-slasher".
The loot-slasher works by merging the loot-to-win mechanics of Borderlands, with a good dollop of old-fashioned player skill-to-win, with gamers rewarded for playing well and not just reliant on talentless grinding for great gear in order to progress.
We're thinking that great in-game items will no doubt help with in-game progression, but if you play well then you'll progress faster and most likely get access to even better gear, which will obviously give the hero in question bragging rights.
As can be seen from the trailer, the game has a very high-fantasy aesthetic, which combined with the PS5's raw power should lead to some spectacular game worlds. We thought that God of War looked stunning on PS4 Pro, with the sense of scale delivered when Kratos was fighting mythological beasts jaw-dropping. Just imagine, then, the same sort of epic, hub-world adventure and set-piece awesomeness that could be delivered on PlayStation 5?
Excitingly, Godfall is being designed from the ground up with co-op in mind, too. As such, you can play the entire game solo, in a duo, or as part of a trio. The enemies in the game will respond dynamically to how many human players are playing at any one time, too, no-doubt making use of the PS5's extra computational grunt for in-game AI.
The next Black Ops has been confirmed by Kotaku to "likely be a cross-gen game" on both PS5 and PS4.
The worst kept secret in the gaming industry right now is that the PS5 is coming out next year in 2020 (along with the next Xbox), and one of the titles that, according to respected gaming news site Kotaku, is due to get a cross-platform release on it is Call of Duty: Black Ops 5.
According to the recent Kotaku report, which also confirmed that the title was set during the Cold War time period and was being headed up by Californian-based game maker Treyarch, the next CODBLOPS "will likely be a cross-gen game, to coincide with the launch of the next PlayStation and Xbox, which are also expected in the fall of 2020."
A fall release date for Black Ops 5 makes perfect sense as well if it is indeed a cross-gen game, as that way it could both be ready for the PS5 launch, as well as be available during the crucial sales period during the Winter holiday season on PS4, too. Check out our Call of Duty: Black Ops 4 review for an idea of timing.
No details of just how the Black Ops 5 will be improved on PS5 have yet to be released, however we're guessing the PlayStation 5's powerful new hardware will allow higher resolutions and frame rates to be achieved, as well as much faster loading thanks to the system's rapid SSD.
The unique world of Horizon Zero Dawn would look incredible running on the PlayStation 5.
One of the reasons why the PlayStation 4 ended up absolutely smoking the Xbox One in terms of sales this generation was because of its pure focus on games, and Sony's raft of top exclusives, such as God of War, Gravity Rush 2, and Horizon Zero Dawn specifically turning gamers' heads.
Now while we would certainly love to see a new God of War or Gravity Rush on PS5, we think one of the coolest and, considering the last game's release date (2017), most plausible PlayStation 5 games we could see during the new console's launch window is Horizon Zero Dawn 2.
The original game delivered an amazing far-future game world to explore where gigantic robotic machines ruled the Earth, and with addictive open-world Tomb Raider-style action RPG gameplay, it soon won gamers over despite its flaws, which included a rather barren game world, questionable voice acting, and long loading times.
A PS5 sequel, though, with the console's next-gen AMD Navi GPU and 8-core Zen 2 CPU power on tap, would allow Horizon's maker, Guerrilla Games, to really flesh out the game world and present it in even greater fidelity. Equally, with the game running off the PS5's super-fast SSD, then those long load times of the original would be a thing of the past.
Dystopian robotic dinosaur stompy action T3 wants, and on PlayStation 5 Horizon Zero Dawn 2 would look simply incredible.
With Ryzen and Navi hardware locked and loaded, the PS5 looks like a perfect partner for Cyberpunk 2077.
The hotly-anticipated new title from CD Projekt, the fine fellows behind the stunning The Witcher series, Cyberpunk 2077 is an upcoming RPG set in a futuristic, dystopian California.
The game offers an open world and allows the player to choose from eight different "Edgerunners", operatives that serve society in Night City (the fictional setting for the game's story) and then control and customise them as they see fit. According to decisions the player makes, various alternate endings are possible.
On top of the simply awesome 48-minute gameplay trailer that dropped in August last year, we also got a new trailer at E3 for the much-wanted title, too, which is due for release in September, 2020, on Xbox One, PS4 and PC.
Interestingly, the developers of Cyberpunk 2077 have recently come out to explain that, while the game was designed with the current generation in mind, they "are thinking about the next generation".
Simply put, we'll eat our T3-branded hats if Cyberpunk 2077 doesn't get a PS5 release. The game, which was originally set for an April 2020 release date, slipped to September in early 2020, which is now dangerously closed to the slated PlayStation 5 console launch.
No mention has yet been made of a PS5 version of the game, however, with the PS5 set to be released next year, too, it doesn't take a lot of reasoning at all to conclude a PlayStation 5 edition is highly likely, offering greater graphical effects, frame rates, and resolutions than on the current-gen game versions.
Indeed, a PS5 version of the game would really make the most of Cyberpunk's powerful REDengine 4, as well as the super cool Blade Runner-style art design. The PS5's officially confirmed Radeon Navi GPU, Ryzen 7nm Zen 2 CPU, and super-fast SSD should be perfect for making Cyberpunk look and run great.
Ghost of Tsushima looks shut up and take our money brilliant. It could be one of the best PS5 games at launch...
Since Ghost of Tsushima's gameplay was shown off in an amazing trailer at E3 last year, we've literally been praying to the gaming gods that it gets a PS5 launch.
Now chances are the Samurai epic, which sees the player take control of Samurai Jin Sakai during the 1274 CE Mongol invasion of Japan, will launch first on PS4, as it was first announced way back in 2017. However, since the trailer launch last year, developer SuckerPunch has gone very, very quiet, fuelling rumours that the game is being prepared for a dual PS4 and PS5 release.
Judging by the stunning art style and cinematic presentation, the PS5 really would be the ideal console to do a gorgeous game like this justice. The authentic-looking characters, environments and weapons would be given a greater level of immersion if they could be run with PS5-level resolutions (4K to 8K with HDR), frame rates (60 fps+) and special effects.
The PS5's custom-designed 3D audio chip would also really help make the most of the game's incredible musical score (played with authentic-for-the-period Japanese instruments) and audio, with the gaming experience taken to new levels of enjoyment and immersion.
Kratos is waiting for the PS5 God of War 2 call.
God of War 2 is coming. Yes, nothing official has been announced, however thanks to a whole host of job listings appearing on developer Sony Santa Monica's careers website, it's one of the worst kept secrets in the industry right now.
To be honest, after the flawless, perfect scores that the original PS4 reboot received back in 2018, it was pretty obvious that a sequel would be forthcoming, but with the PS5 now officially confirmed in all but name, and slated for a holidays 2020 release date, a stunning sequel powered by next-gen technology seems literally written in the runes.
And on PS5 God of War 2 would no doubt look brilliant and play fantastically well. With 120Hz, 60fps, 4K gaming possible - or, whisper it, 8K and 30fps - Kratos and a no-doubt now grown up Atreus would be able to wage war like never seen before and the technology on offer would also allow Santa Monica to really expand how they tell the new story.
Whether or not God of War 2 will be a cross-platform release remains to be seen, but there's no doubting a new game could launch on the current gen, and as the original game looked so good (especially running on PS4 Pro) we're sure it would still be top fun to play.
However, the fact that God of War director Corey Barlog confirmed that DLC plans for the original game were dropped for being "too ambitious" indicates to us here at T3 that the next game will be an order of magnitude jump forward, and not just a more-of-the-same cheapo sequel.
As to what we can expect from God of War 2, a recent discovery by God of War fans in a an anniversary dynamic theme for the series seems to indicate that the setting will be Ragnarok (the Nordic apocalypse). We can't wait!
The iconic Cloud Strife returns on PS5.
Ever since Square Enix president and CEO, Yosuke Matsuda, said Final Fantasy XII Remake "will support both the next generation and the current generation of consoles", fans of quality JRPGs and next-generation awesomeness got serious hype.
Designed as cross-generation title, Remake will feature on both PS4 / PS4 Pro, as well as the next-gen PlayStation 5, with the first part of the game (it is being released in parts) currently slated to drop on March 3, 2020.
That date, if it holds, will almost certainly be for the current generation release of the game, as Sony has confirmed that there will be no new PlayStation console launch before May 2020.
So while the PS5 version of Remake will likely arrive later in 2020, most likely during the winter holiday period to coincide with the PlayStation 5's launch, it will be able to tap into the extra power and features delivered by the new console.
And, it won't have escaped gamers' attentions that the new Final Fantasy VII runs on the Unreal Engine 4, which supports the new graphical hotness of real-time ray tracing. Navigating the reactor, temple and slums should look amazing.
Other benefits the PS5 version could deliver include 120Hz gameplay, higher frame rates, and resolutions in advance of 4K.
The PS5's power would allow Bethesda to kick The Elder Scrolls VI off the creaking and janky Creation Engine.
Talking of games with potential release dates that line up with the rumoured release window for the PS5, the next game in Bethesda Game Studios' Elder Scrolls franchise, Elder Scrolls VI, is one of the biggest and most anticipated.
The fourth game in the series, The Elder Scrolls IV: Oblivion, was released in 2006 and then the fifth game in the series, The Elder Scrolls V: Skyrim, was released five years later in 2011. As such, that would indicate that we are now well overdue a new Elder Scrolls game and, considering the series' penchant for wide-open worlds and spectacular draw distances, there would be no better system to run it than a PS5.
Unfortunately, we're still largely in the dark as to when The Elder Scrolls VI will launch, or even where it will be set. In June last year Bethesda Softworks, the game's maker, put out a very brief teaser trailer, but that only showed a sweeping coastal landscape with a castle, as well as the game's name, which was "The Elder Scrolls VI".
Up until now, The Elder Scroll games have always looked and, arguably, played best on PC, with the game's stock clunky game engine displayed best once heavily modded and presented with PC-levels of graphical fidelity.
However, with the PS5 and Xbox Two architecture's reportedly closer to a PC environment than ever before, and loaded with AMD's Ryzen CPU tech and Navi GPU tech, we have high hopes the PlayStation 5 version of the VI, when it is surely released, will have to make little if any visual compromises at all. This powerful hardware should also facilitate Bethesda finally shifting the series off the dated Creation Engine.
Just imagine a PS5 console running The Elder Scrolls VI with a brand new, visually stunning game engine at 4K resolution and with HDR enabled and a 60 fps+ resolution. We know, it is the stuff of RPG dreams.
Hideo Kojima game Death Stranding now seems set for a dual-platform PS4 and PS5 release.
When PS5 lead system architect Mark Cerny recently was asked about whether upcoming Hideo Kokima title Death Stranding would be released on PS5, according to a Wired report "a spokesperson in the room repeated that the game would be released for PS4, but Cerny’s smile and pregnant pause invites speculation that it will in fact be a two-platform release."
And, to us here at T3, that makes perfect sense. From the trailers we've seen so far, Kojima's new title looks very impressive graphically, and as he has always done in his games, the style and tone feel incredibly cinematic. The PS5's ability to support 8K HDR graphics would make it perfect for displaying the game's engine, which allows for stunningly realistic characters to be rendered.
Death Stranding has been confirmed to be launching on November 8, 2019 (Kojima originally said that the game would launch before the 2020 Tokyo Olympics), however whether that is for the current gen only, with a PS5 version coming later, remains to be seen.
The current generation version will likely offer 4K, 30 fps gameplay on PS4 Pro, while the PS5 variant is currently tipped to get 8K, 30/60 fps options.
2018's awesome Spider-Man game can load 18-times faster on PS5. Imagine a far bigger sequel that really taps into the PlayStation 5's immense power.
The PlayStation exclusive Spider-Man was one of 2018's very best games, with more than 9 million gamers picking up a copy so they could don the Spidey suit and swing through the Big Apple.
A sequel, though unconfirmed right now, therefore appears absolutely nailed on for Insomniac Games and, considering that the original game's last piece of DLC only landed last December, a follow up appearing anytime soon on PS4 seems incredibly unlikely.
However, a sequel launching, say, at the end of the PS5's first year on sale or during its second seems very plausible, and the new console would allow Insomniac to really broaden their horizons in terms of design and execution.
The largely non-interactable world of the first game could be given a real jolt, with the power on tap in the PS5 allowing more NPCs, environmental details and, crucially, the ability to visit both indoor and outdoor locals without lengthy loading screens. It would be awfully nice to go get shouted at by J. Jonah Jameson at The Daily Bugle, for example, without having to sit through a boring you're-going-inside-a-building transition.
The fact that Mark Cerny himself has confirmed that the new SSD in the PlayStation 5 allows the original Spider-Man to load 18-times faster than on PS4 also indicates that the sequel would load initially much faster, too, while the fact that more in-game assets could be addressed and then loaded much quicker means that Spider-Man himself should be able to move through it quicker and at a smoother frame-rate as well.
Daedalic Entertainment is planning to release Gollum on "all relevant console platforms at that time."
As broke originally by The Hollywood Reporter, The Lord of the Rings: Gollum is a new game currently in the works by German developer Daedalic Entertainment that is slated for release on PC and "all relevant console platforms at that time."
Now, with the PS5 slated for release next year, in 2020, that means that it would 100 per cent fall under that "all relevant console platforms at that time" statement. And that's a great thing, as the PS5's graphical power would be a perfect partner for bringing both the infamous protagonist and the world around him to life.
Imagine the awesome lighting effects that could be achieved in caves and forests with the PlayStation 5's ray tracing-capable GPU. It would lead to some incredibly immersive gaming for sure.
As to the story, Daedalic CEO and co-founder Carsten Fichtelmann has revealed that "we have the story that we all know from the book, but everything that happens to him before he appears in the book are the main things we will see in our game. We will tell the story before he first appears in the books."
Just imagine the bullet physics and vast in-game worlds that would be possible in a PS5 Sniper Elite game…
Developer of the Sniper Elite series, Rebellion, has already confirmed that it is hard at work on Sniper Elite 5, with a development update earlier in the year stating that, "the next major title in the Sniper Elite series, following in the footsteps of the widely acclaimed Sniper Elite 4, is now in development".
And, while no platforms have yet been mentioned for the fifth installment of the long-range killing simulator, Rebellion has confirmed that "more details on the next major title in the Sniper Elite series will be unveiled in 2020", which funnily enough is the year that the PS5 and Xbox Two are slated to launch.
A new Sniper Elite title on PS5 would be truly epic, with the console's insane power allowing for never-before-seen bullet physics, incredibly large in-game worlds in which to camp and kill, as well as super immersive sound effects thanks to the machine's custom 3D audio unit.
Interestingly, Rebellion has also revealed that it is working on a new "standalone Sniper Elite game for VR devices", too, so we could very well see a PS5 and PS VR doubly whammy of titles launching toward the end of next year, or in 2021.
"That's not a knife… that's a knife."
In a post-E3 2019 interview with Dying Light developer Techland, the game-maker confirmed to wccftech that "the plan since the beginning of production has been to make Dying Light 2 a cross-generation title".
And, considering that the title is already confirmed for PC, Xbox One and PS4, that seems to pretty much confirm that we can expect to see a PS5 version of the game. And especially considering the title is due to be launched next year, which is when the PlayStation 5 is set for release.
And a PS5 version of the game would be ideal, as a huge part of the Dying Light experience is about fast-paced and graphically impressive first-person movement and combat, with parkour a key feature. As such, if the game can call upon the PS5's powerful new GPU for fancy visual effects like ray tracing, and also its 7nm CPU and SSD storage to process the in-game virtual worlds with zero lag, then moving and fighting through them should be an incredibly immersive, eye-popping experience.
Which combined with the game's penchant for delivering maximum player choice whenever possible (just watch the E3 2019 trailer to get a flavour), and it is easy to get very excited about Dying Light 2. Hopefully we can look forward to a PS5 launch window release in the back half of 2020.
Open world games are a genre that will benefit massively from the PS5's powerful new hardware.
It's been 6 years since GTA V hit game consoles and, after its maker Rockstar Games released the incredible Red Dead Redemption 2 at the end of last year, naturally industry speculation has shifted to focus on when a sequel to the open-world crime sandbox will arrive.
To date, there has been almost no indication of what GTA VI will be or when it will be released, however, considering that both the PS5 and next Xbox flagship consoles are now slated for release in 2020, we'd be incredibly surprised if the game launched on the outgoing current console generation.
That's because if there is one genre that is going to benefit most from the PlayStation 5's powerful next-gen hardware, it is open-world games. By being able to tap into the PS5's Ryzen and Navi technology, the world of GTA VI will be able to be rendered at higher resolutions and with greater draw distances, while thanks the console's rapid solid state drive loading times will be slashed.
As shown in the official PS5 soft reveal, the system's SSD should also allow the open-world of GTA VI to be continuously loaded during play much faster, too, allowing the player to move through it quicker without texture or geometry pop-in issues. Could this lead to the next GTA to be set not just over an extended city area, but actually over an entire area, with multiple cities, towns and natural environments? Our mouth is watering just thinking about it.
Here's hoping that GTA VI launches on the PS5, either at launch or during its first year on the market.
PlayStation All-Stars Arena could be an exclusive launch title
Sony has reportedly teamed up with development studio Capcom to bring some of its beloved characters — including Crash Bandicoot, Lara Croft, Spider-Man and Spyro the Dragon— to a 3D arena brawler that will debut alongside the PlayStation 5 and remain exclusive to the console up until it launches on PC in 2021.
Just like PlayStation All-Stars Battle Royal, which was available for the PlayStation 3 before being made available for the PlayStation Vita, PlayStation All-Stars Arena is said to be a mixture of Dissidia and Power Stone, with characters battling it out in several cartoonish environments that are somewhat reminiscent of Smash Bros.
According to an alleged Capcom employee, Sony will launch two different variants of the title: a full-featured launch edition with various single-player and multiplayer modes, which will presumably come bundled with some units, and a free-to-play edition with a smaller selection of game modes and rotating roster of characters.
This teaser in The Division 2 has been confirmed to be accurate, the next Assassin's Creed is all about Vikings.
As confirmed by gaming site Kotaku, the next Assassin's Creed is all about Vikings. And, with its maker Ubisoft confirming that the series is skipping 2019 and will actually release next year in 2020, the new installment of the long-running stab-'em-up is obviously destined for both PlayStation 5.
It was the virtual poster shown above that gave the game away to many, with the advertisement showing a Viking warrior holding none other than an Apple of Eden, the magical McGuffin that powers the narrative of basically every Assassin's Creed game to date.
Kotaku's reporter then ratified the find, confirming that he had been tipped off by two independent sources familiar with the game that the next Assassin's Creed is codenamed Kingdom and is all about Vikings.
And, simply put, that new Viking Age game will look and run fantastically on PS5. The last game, Odyssey, already looked spectacular running in dynamic 4K on the PS4 Pro, so with the power of the PlayStation 5's hardware to call on, gamers should be in for a real treat. Larger worlds, faster loading, locked 4K or 4K+ resolutions, higher frame and refresh rates, and immersive new ray tracing lighting effects will combine spectacularly.
A bit more Chloe as a protagonist in an Uncharted 5 would be most welcome.
Uncharted 4: A Thief's End was a fantastic, fitting end to a series that had taken on gamers on epic journeys through the PS3 and PS4 generations. Crucially, though, while the game definitely had a fulfilling ending, it definitely did not feel final and, as Uncharted: The Lost Legacy went on to show a year later, there is still plenty of scope in the world of Uncharted yet.
Its developer, Naughty Dog, are currently hard at work on The Last of Us Part II, which is due to have a release on PS4 in February 2020. However, with the last full fat Uncharted game now three years old, and with the A team shortly to move off The Last of Us Part II, it sure feels like a new Uncharted game could already be in the works for release in 2021 or 2022.
Uncharted 4, for example, took five years to complete, and that would mean if the same development time stands (and that part of Naughty Dog have already started work on 5), that we could see the new game launching on PlayStation 5 in a couple of years time.
Unlike many of the PS5 games in this list, nothing is confirmed so far, and actually Nathan Drake's voice actor, Nolan North, said in April 2019 that "A lot of people want the fifth Uncharted, but that ship has kinda sailed”, indicating that he doesn't think anything is happening.
That said, though, we would be very surprised if Nathan Drake was the lead in a new Uncharted game. Lost Legacy showed that alternative lead characters not only worked in the Uncharted universe (Chloe FTW!), but actually added a little something something.
Having a new Uncharted game also makes sense in terms of Sony protecting its current console war lead over Microsoft and its incoming Xbox Scarlett. It's an exclusive that Xbox would kill to have, so to not utilise that on a flagship new console seems wasteful to say the least.
New champions and skins are said to be available exclusively in Wild Rift
10 years and over 100 million active players later, one of the world's biggest esports draws finally lands on consoles. League of Legends: Wild Rift has been built from the ground up for unspecified consoles and mobile, but we imagine all the big players (PlayStation, Xbox, Nintendo and newcomer Google Stadia) will get access thanks to an industry-wide renewed focus on streaming games.
The complex controls have been streamlined to better fit the format, while less turrets and smaller maps make for shorter games ideal for mobile or old-fashioned multiplayer – as in, when you're all sat in a room together. Remember that? Good times. Expect more info on Wild Rift as the 2020 launch date firms up.
Currently in development, Dragon Age 4 won't be hitting PS5 until at least April 2022
Since its Knights of the Old Republic days, BioWare has been no stranger to big RPGs with multiple endings, and the Dragon Age series is an archetypal example. With bloody, satisfying combat and a ton of custom character options, 2014's Dragon Age: Inquisition was a blockbuster hit in the series, and the in-development Dragon Age 4 would be likely to match it on next-gen.
The series, which revolves around BioWare's now-familiar combat system in the style of Dungeons and Dragons (warriors hack and slash, mages throw fireballs, rogues backstab and talk their way out of combat) has the player control a Grey Warden, an agent tasked with killing evil creatures in a world with its own distinct lore, religions, races and culture. Recurring characters like Morrigian, Cassandra Pentaghast and Varric can all be expected to pop in.
BioWare are taking their time with the next instalment, as chief financial officer Blake Jorgensen said the game "probably comes after April 2022". However, a teaser trailer featuring a few cryptic clues as to the game's plot has been released, featuring the hashtag #TheDreadWolfRises. We'll have to wait another few years to know more...
What will MMOs look and feel like on the PS5?
Final Fantasy XIV has had a turbulent history at best. Square Enix's second stab at an MMORPG was slated on release, with some calling it an "incomplete mess" of a game. However, after being built again from the ground up, starting with 2013's Final Fantasy XIV: A Realm Reborn, the game has grown to become well-received and has garnered a sizeable community of devotees, with praise being heaped on the world, gameplay and music by series' mainstay composer Nobuo Uematsu.
At a fan event in London, Naoki Yoshida, the Director and Producer of Final Fantasy XIV at Square Enix, announced that he and the devs were "hard at work on the PlayStation 5 version of Final Fantasy XIV, aiming to make it a reality for fans around the world". Rather than clients to play the game on the PS5, this sounds like a more ambitious project, potentially bringing the magic-slinging, chocobo-riding world of Eorzea up to date with next-gen graphics.
Like the FFVII remake, we're excited to see what Square Enix does with the game. Not only will it shape how MMOs work on the PS5, but it could also give us a real glimpse into what the inevitable FFXVI might look like.
The PS5's next-gen graphics will show off every stitch on Batman's cape
The Bat is back on next-gen consoles. The fact that Warner Bros. Montreal is working on a next-generation Batman game is pretty much an open secret, as the studio has been tweeting a succession of interesting symbols with the hashtag #CaptureTheKnight in recent weeks. One of these symbols is a demon's head, presumably hinting at Ra's Al Ghul and the League of Assassins playing a role. The rumour mill claims the game is called Batman: Arkham Legacy, and as such will allow the player to control multiple members of Batman's team such as Nightwing, Robin and Batgirl.
More tidbits, such as a developer tweeting a t-shirt with an owl-themed logo, suggest the main villains will be the Court of Owls, a mysterious cabal of wealthy individuals controlling Gotham behind owl-themed masks. This was seemingly confirmed by Batman writer (and Court of Owls creator) Scott Snyder on Twitter, who replied to WB Montreal with a quickly-deleted #BewareTheCourtOfOwls response.
The Court is one of the best new bits of Batman lore in years, having quickly become fan-favourite villains since their debut in 2011. But as cool as it is to see new stuff on screen, we're even more excited to see Gotham and all its colourful characters realised in stunning next-gen graphics. We can hear that iconic Danny Elfman tune already...
You can't have a PlayStation console without a Gran Turismo game
Gran Turismo is a franchise synonymous with PlayStation. Gran Turismo Sport, PS4's only entry, sold around eight million copies, which makes a sequel inevitable. On top of that, a new leak claims we could finally get our hands on the numbered Gran Turismo 7 for the PS5.
A plethora of suspect information dumped onto 4chan, of all places, went into a lot of detail about the PS5. The leak included a release date (October 2020), price (£449), launch games including Gran Turismo 7 and even a new catchphrase for the console ("it's time to play"). It was all rather suspect until the official European PlayStation Twitter account changed its tagline to read, you guessed it, "it's time to play".
No PlayStation console has been without a Gran Turismo game, which makes GT7 the perfect way to celebrate PS5's heritage at launch. The franchise's strengths have always been in stunning photorealistic visuals and the accurate "feel" of driving, so expect this to be taken to a new level with the DualShock 5's much-touted haptic feedback, allowing each car to feel distinct in your hands.
Starfield is Bethesda's first new IP in 25 years
Starfield is Bethesda's newest property. Announced alongside The Elder Scrolls VI, the "next-generation, single player epic" from the developer only has a slim announcement trailer to its name, featuring a huge planet, a small satellite-like ship and a burst of colour. However, we hope it can capture imaginations in the same way Skyrim did almost two generations ago.
We're hoping for a vast, single-player epic that will see the player move from planet to planet, each with their own different environs Star Wars-style, to complete a story spanning multiple worlds. However, with no date to speak of, Bethesda Game Studios Director Todd Howard insisted "everyone should be very, very patient", pointing to a post-Elder Scrolls release.